This month we have two invited temporary members who started working with The Double Collective to develop part of their undergrad research project I'm supervising - Erica Monteiro and Flavio Santos. They will be involved in the production of Instants of Metamorphosis v.03 including the managing of the 3D online shared environment, aim in to produce a theoretical reflection about the creative process itself from a metapoint of view (Edgar Morin, 1977).
First of all, they have to learn about the Open Wonderland Platform. Here we have a few tips:
Using Google 3D Warehouse Content in Project Wonderland:
and
Using the Kinect as input for Open Wonderland with the FAAST toolkit:
and one more:
Using an empty module to bootstrap development with Open Wonderland:
THIS BLOG IS THE ONLINE DOCUMENTATION SPACE FOR INSTANTS OF METAMORPHOSIS SERIES // THE DOUBLE COLLECTIVE
Mostrar mensagens com a etiqueta Instant Now. Mostrar todas as mensagens
Mostrar mensagens com a etiqueta Instant Now. Mostrar todas as mensagens
terça-feira, 20 de setembro de 2011
quarta-feira, 3 de novembro de 2010
segunda-feira, 4 de outubro de 2010
Instant Now Project
The aim of the Instant Now Project is to design and administrate the shared environment connected to the installation series' creative process – a parallel online environment that works as a structure to collect and allow the free access and combination of fragments of information. The environment itself illustrates the emergent behavior of the system – both receiving throughputs and working as a throughputs' font integrated to the collective creative process.
http://openwonderland.org/
Open Wonderland allows to create dynamic learning environments, collaborative applications, or interactive, multi-user simulations. Start with a blank slate, or modify an existing world. While some types of worlds can be created by end-users or 3D artists, this toolkit is designed primarily for developers familiar with the Java programming language. As a developer, you can extend any part of the system and add functionality by creating modules, the Wonderland version of plugins.
http://openwonderland.org/
Open Wonderland allows to create dynamic learning environments, collaborative applications, or interactive, multi-user simulations. Start with a blank slate, or modify an existing world. While some types of worlds can be created by end-users or 3D artists, this toolkit is designed primarily for developers familiar with the Java programming language. As a developer, you can extend any part of the system and add functionality by creating modules, the Wonderland version of plugins.
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